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 New Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque View previous topic :: View next topic  
 
 
 
 
udkultimate
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Joined: Sep 12, 2019
Posts: 250
Location: Brazil

Post Posted: Wed Apr 17, 2024 5:18 pm   
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Fursan al-Aqsa Remake - Steam FPS Fest & Nablus Update

https://youtu.be/P7wAqOy3ExA

Embark in this new mission with Ahmad al-Falastini, the most f***ng based game protagonist of all times. Have fun hunting some zionists with a sniper rifle (just like in real life).



Finally after many months I was able to finish this new update which brings also many other quality of life improvements on the game besides this new mission, as you can see below.

So what you are waiting for blowing up #zionist #terrorists?

Do not miss this opportunity to buy Fursan al-Aqsa on Steam FPS Fest by just 7 bucks!!!



https://store.steampowered.com/app/1714420/Fursan_alAqsa_The_Knights_of_the_AlAqsa_Mosque/

Here follows a list of changes for this new update:

* Added rebind keys support for movement (WASD), especially usefull for AZERTY keyboards;

* Added rebind key for Camera View Change, useful to solve problem some players had whenever using TAB as the camera change key;

* Added full Gamepad Support with rebind keys options (except for movement and camera, which are hardcoded to left and right thumbsticks);

* Even though Gamepad is Supported, you will still need to use the mouse for navigating through some menus (Mission Selection Screen, Skins Selection, Options);

* There is a bug on which sometimes even though your key rebind configurations were saved/loaded correctly but on the options menu (in the game's main menu) it is not updated correctly. To avoid this, always rebind/check your keys settings on the settings menus from inside the pause menu (not on the options menu from the main menu);

* Fixed some menus elements which were out of place on ultra wide monitors;
* Added a Bullet Time Reset Counter for helping players with the Ranking System and some Achievements;
* Added a Target Locking System, a.k.a Red Triangle of Death LOL;
* Added new weapon Sniper Rifle;
* Added new weapon Missile Launcher Tower;
* Removed Diapers Update (it will come back later on as an optional mode LOL);
* Added new mission: Nablus The Lion's Den;
* Added 5 new Steam Achievements;
* Added full Steam Community Items: Trading Cards, Badges, Emoticons, Profile Backgrounds and Animated Stickers;

* Added the original demos for preservation purposes. They are not polished enough, have many bugs, but you can see at least the evolution of Fursan al-Aqsa Classic. However, due some copyrights issues, I did not add these builds on Steam, but you can download them freely from IndieDB:

https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/downloads

To play them you need to go to \Binaries\Win32\FursanAqsaGame.exe

Thanks and until next time!


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udkultimate
Xbox-HQ Elite Member
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Joined: Sep 12, 2019
Posts: 250
Location: Brazil

Post Posted: Sun Jun 29, 2025 10:14 pm   
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Fursan al-Aqsa Steam Summer Sales and Unreal Engine 5 WIP

New Trailer - Iran for Palestine!

https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/videos/fursan-al-aqsa-remake-iran-for-palestine

Hello friends!!!

This is the first post in a long time. I think you may have been following what happened with my game Fursan al-Aqsa, it's removal from Steam in the UK and all EU, and other stuff. This block even though it helped a with the sales as soon as it was banned, hamdulillah (it gave me free marketing and visibility), but on the other side, for a long term, yes, it harmed my game because I had many players from European Union who wishlisted my game. Even though I uploaded a non-steam version of Fursan al-Aqsa to Gamejolt here:

https://gamejolt.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/573682

But I see many players buying my game from key resellers, even though I am fine with this, so long as people play and talk about my game, but I don't earn nothing whenever these key resellers sell my game.

So for this reason, I have been busy with my freelance job of Unreal Engine Developer and Character Animator, which helps me to earn some extra cash to pay my bills and to invest on Fursan al-Aqsa Development and most important, I gain more tech skills to use in Fursan al-Aqsa development.

You can see some of these works I have done on the past months here:

https://youtu.be/ErozuQpDZnE?list=PLPVV9qqG9PMA3UMMTzDFd1SVt09dK-7Uy

Anyway, even then, since this project Fursan al-Aqsa is a long life dream for me, my commitment to this game will stay for many years to come, in sha Allah!

First of all, my game is discounted at 66% OFF on Steam Summer Sales, so it is a great opportunity to get the most BASED and QASSAMPILLED indiegame of all time by just 5 bucks!

https://store.steampowered.com/app/1714420/Fursan_alAqsa_The_Knights_of_the_AlAqsa_Mosque/

I have been working "behind" the scenes on a brand new update, a new mission, the Lion of Gaza, but not just this. This new update is a complete overhaul of the game (Remake Version), because I am migrating this project to Unreal Engine 5.



I decided to upgrade Fursan al-Aqsa Remake to Unreal Engine 5 for the sake of making things easier for me to update the game itself, since UE5 has many new tools and improvements and it is way easier than Unreal Engine 4.



Alongside this update on the engine, I will update the textures to 4K resolution, improve the overall lighting, reflections, and make Fursan al-Aqsa Remake SteamDeck verified.



My "roadmap" is as follows:

* Port Fursan al-Aqsa Remake to Unreal Engine 5
* Improvements on lighting ambience
* Real time shadows (not baked lightmaps)
* Increase environment textures resolution to 4K
* Add photo mode
* New Mission the Lion of Gaza
* New Skin Yahya Sinwar
* New Weapon Yasin Rocket Launcher
* New Achievements
* New Enemies (Merkava Tanks, Tiger)
* Fully compatibility with Steam Deck (Medium Settings)

Here you can see some screenshots of the new map, already running in UE5:













So thank you and until the next update.


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