HQ NETWORK:   XBOX ONE |  XBOX 360 |  AIDELUXE HQ Network: 8,578 | Guests: 2353 | Members: 1 


   Current Location: Forums please help. trying to use core ftp   |   need help on an og XBOX modchip   |   Replacing A Broken HDD   |   Help Identifying: 2ND Hand XB Chip   |   A box without the X?   |   20 years ago...   |   No HD   |   Can I reduce F: partition to increase E:?   |   (Solved) Game's crash if custom music is played   |   New Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque   |   
  Home | Active Topics | CD/DVD Media | Downloads | Forums | Feedback | Games | HardDrives | Homebrew | My Profile | ModChips | Reviews | Search | SoftMods | Tutorials

Xbox Forums

Discuss all aspects of the original Xbox Console in our Interactive Xbox Forums..

Get Xbox Game Pass Ultimate
Xbox-Hq.Com :: View topic - PMIII modified skin
Xbox-Hq.Com Forum Index -> XboxMediaCenter (XBMC) / Player Discussions (XBMP)
Post new topic Reply to topic    
 PMIII modified skin View previous topic :: View next topic  
 
 
 
 
Prehistoricman
Moderator
Moderator

Xbox Version: 1.6 crystal
Modded: Xecuter 3

Joined: Oct 09, 2011
Posts: 406

Post Posted: Sat Feb 09, 2013 3:39 pm   
Post subject: PMIII modified skin
Reply with quote
 
My skin for XBMC is similar to the standard PMIII that comes with XBMC. So far, I've changed animations and a couple of textures.

However, I would like to improve this skin more. I checked out a few skins lately and this one seems a bit tacky and clunky. I'd like to make it smoother and possibly get some requests filled out for the skin.

So, who has downloaded it, who has used it, and who is using it? I'd like to know Smile

Currently in line for updating is:
Animate out the bottom bar in the home screen with the icons
Make the bar in full screen video and music less ugly
Remove scan lines in home screen (if possible without running the left side)
Have a couple more fancy animations for various objects
Smooth out some images where you can see shade layers

Too optimistic for life updates:
Fix animation hang on navigation off of home screen for the first time
Add colour schemes (current is green, looking to add red and blue)
Possibly liven up the skin a bit more
HD textures (I actually started this as a project but it died fairly soon and I realised the SD textures were fine enough)

The too optimistic ones are things that somebody might be able to do, but I don't have much of a clue. Plus, I don't have any machines capable of making texture (XPR) files.

I'll be posting progress on here Smile

_________________


View user's profile Send private message
 
 
 
 
SPPV
V.I.P. Lifetime


Joined: Sep 13, 2010
Posts: 2644
Location: Kamloops BC Canada

Post Posted: Sat Feb 09, 2013 3:57 pm   
Post subject:
Reply with quote
 
Have you tried XPRExpress? Should work on any Windows PC just requires Net Framework 2.0


FontBundle.zip
 Description:
FontBundle to make font.xpr files

Download
 Filename:  FontBundle.zip
 Filesize:  429.83 KB
 Downloaded:  592 Time(s)


13059_XPRExpressV1.0.1.zip
 Description:
XPR Express for making texture XPR files

Download
 Filename:  13059_XPRExpressV1.0.1.zip
 Filesize:  403.23 KB
 Downloaded:  567 Time(s)



View user's profile Send private message
 
 
 
 
Prehistoricman
Moderator
Moderator

Xbox Version: 1.6 crystal
Modded: Xecuter 3

Joined: Oct 09, 2011
Posts: 406

Post Posted: Mon Feb 11, 2013 9:35 am   
Post subject:
Reply with quote
 
I have .NET 4 or 4.5
Would that work?

Nope, I get this error in the log: Cannot init D3D device: 8876086c

_________________


View user's profile Send private message
 
 
 
 
Prehistoricman
Moderator
Moderator

Xbox Version: 1.6 crystal
Modded: Xecuter 3

Joined: Oct 09, 2011
Posts: 406

Post Posted: Thu Feb 14, 2013 4:59 pm   
Post subject:
Reply with quote
 
Since I can't get it to work, can I send zipped images to you SPPV so you can pack them to XPR and send back?
_________________


View user's profile Send private message
 
 
 
 
SPPV
V.I.P. Lifetime


Joined: Sep 13, 2010
Posts: 2644
Location: Kamloops BC Canada

Post Posted: Thu Feb 14, 2013 7:24 pm   
Post subject:
Reply with quote
 
sure


View user's profile Send private message
 
 
 
 
Prehistoricman
Moderator
Moderator

Xbox Version: 1.6 crystal
Modded: Xecuter 3

Joined: Oct 09, 2011
Posts: 406

Post Posted: Fri Feb 15, 2013 5:13 pm   
Post subject:
Reply with quote
 
What system are you running to get the XPR program to work?
_________________


View user's profile Send private message
 
 
 
 
SPPV
V.I.P. Lifetime


Joined: Sep 13, 2010
Posts: 2644
Location: Kamloops BC Canada

Post Posted: Fri Feb 15, 2013 5:24 pm   
Post subject:
Reply with quote
 
Ive got a 32Bit XP Pro tower and a 64Bit Win7 Home Premium. Been a while since I used XPREpress (was on my old gaming tower also win7 64bit) and I run Font Bundle on my current gaming rig to make fonts for my installers and Ux skins all the time.

Sometimes with these kinda apps you need to make a batch file that will run it via CMD32 to work on 64bit systems (WMA2XMV comes to mind as one)


View user's profile Send private message
 
 
 
 
Prehistoricman
Moderator
Moderator

Xbox Version: 1.6 crystal
Modded: Xecuter 3

Joined: Oct 09, 2011
Posts: 406

Post Posted: Fri Feb 15, 2013 5:54 pm   
Post subject:
Reply with quote
 
Apparently, according to gamedev.net, the failed to init D3D error is to do with software and hardware rendering. It can be solves by using D3DDEVTYPE_HAL in the source code, instead of D3DDEVTYPE_REF.
_________________


View user's profile Send private message
 
Display posts from previous:   
  Post new topic  
 
  Reply to topic  
|
 All times are GMT | Page 1 of 1
Jump to:  
 

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
 


Get Xbox Game Pass Ultimate