|
|
GDC 2008: Registration Opens, Website Goes Live |
|
GDC 2008: Registration Opens, Website Goes Live |
The 2008 Game Developers Conference® Invites The Videogame Industry Back To San Francisco For Five Days Of Networking, Learning, And Inspiration February 18-22, 2008
Registration Opens and Website Goes Live with Enhanced Navigation and a Focus on Community Through New Pass Structure, Online Social Networking, and Newly Expanded Lineup of Industry Relevant Summits
SAN FRANCISCO—Oct. 9, 2007—CMP Technology’s 2008 Game Developers Conference® (GDC) returns to the Moscone Convention Center in San Francisco to bring the videogame industry together for a week of networking, learning, and inspiration February 18-22, 2008. The world’s largest industry-only event dedicated to the advancement of interactive entertainment has taken steps this year to boost its focus on community-building and networking with the expansion of its lineup of summits that take a closer look at the industry’s emerging trends, and through its myGDC initiative, which features enhanced social/professional networking capabilities on the GDC site. The conference is also simplifying the pass structure, to provide more intuitive access to the diverse experiences at the GDC. Complete details and registration for the conference are available now at www.gdconf.com.
“Now that the Game Developers Conference is the world’s largest professionals-only game industry event, it’s more essential than ever for us to foster microcommunities that will enable clusters of attendees with similar interests to share with and challenge each other,” said Jamil Moledina, Executive Director of the Game Developers Conference. “We are taking a cue from our own content this year by broadening our trademark exploration of breakthrough game development with particular attention to the rise of casual and social online spaces. To embody these trends, we are increasing our support of focused communities through summits, and have enabled more individual profile development and professional networking on our website starting next month.”
The GDC has made some significant changes in order to bring attendees closer together and provide them with the most relevant content in 2008. The timing for the content programming cycle was adjusted forward to ensure that sessions reflect the most current trends and issues for the game development community, and feature the most cutting-edge technologies. In addition, the conference has expanded its lineup of single-track summits dedicated to specific communities. The 2008 lineup includes the return of the Serious Games Summit, the Independent Games Summit and the Casual Games Summit. New to the schedule this year are the Game Outsourcing Summit, pioneered in 2006 at the GDC’s successful standalone summit in Los Angeles, and the Worlds In Motion Summit, focusing on the intersection between games and online worlds. The standalone GDC Mobile event continues as well, as a dedicated conference with breakout sessions.
Community interaction before, during, and after the GDC is also being emphasized through new offerings including the myGDC social networking features on GDConf.com launching in early November. All registered conference attendees will be able to create, search and share profiles; connect and collaborate with other GDC attendees; and continue the networking long after the show. In addition to these virtual enhancements, conference attendees will also gain more onsite face-to-face time with this year's new option to purchase hourly attendee meeting rooms at the conference, for a more professional and distraction-free pitch or business meeting.
More than 16,000 game industry professionals will convene during GDC and, as such, intuitive access is another priority for the conference. GDC passes are therefore now being divided into five easily navigable categories. The All Access Pass offers entry into all GDC offerings including lectures, panels, roundtables, keynotes, tutorials, summits like the Serious Games Summit, and even the standalone GDC Mobile conference. The Main Conference pass gives attendees access to the GDC’s lectures, panels, roundtables, and keynotes. The Summits and Tutorials pass allows entrance into the entire summit lineup listed above, as well as the GDC’s popular technical one- and two-day tutorials. There are also Expo Passes for those who want to peruse the expo floor only without attending any of the GDC’s editorial content, and a GDC Mobile pass for entry into that conference exclusively. Details, prices and registration for all passes are available now at http://www.gdconf.com.
News-Source: TeamXbox
| |
|
|
|
Related Stories |
|
|
Most Popular |
|
|
|
Rate this Article |
|
| | |
| Xbox Download Stats | | | Site Statistics
| |
HQ Online Statistics Members: 2 | Guests: 1,528 | Xbox Live Tags: 4,376
| | | |
Forums Active Users: 806
| Xbox Games Active Users: 319
| Your Account Active Users: 127
| News Active Users: 80
| Home Active Users: 49
| Downloads Active Users: 29
| Profile Active Users: 28
| Private Messages Active Users: 25
| Xbox Homebrew Active Users: 25
| Xbox Tutorials Active Users: 8
|
| View More Detailed Statistics |
| Popular Xbox Games | |
Forgotten Realms: Demon Stone Page Views: 338,120 Within this awe-inspiring, DUNGEONS & DRAGONS world, a fighting saga begins. Control a party of three - a fighter, a sorcerer, and a rogue in a quest to right a wrong and shape the future. Switch char.. | | More Xbox Games | | HQ Network Affiliates | |
| Xbox-Hq.Com - Archived News | |
| Thursday, April 18 | | GIC’24 Early Bird Tickets Now Available published by: BigJ | Page Views: 29 | Comments: 0 |
Wednesday, April 17 | | Killer Klowns From Outer Space: The Game laun published by: BigJ | Page Views: 35 | Comments: 0 |
| Epic Fantasy RPG 'Dungeons of Hinterberg' is published by: BigJ | Page Views: 33 | Comments: 0 |
Tuesday, April 16 | | Sleight of Hand launches Day One on Xbox Game published by: BigJ | Page Views: 43 | Comments: 0 |
Monday, April 15 | | Dune: Awakening Shows Off Stunning Unreal Eng published by: BigJ | Page Views: 87 | Comments: 0 |
| INDIE Live Expo Reveals First 2024 Showcase, published by: BigJ | Page Views: 54 | Comments: 0 |
Friday, April 12 | | Build Your Empire: 'Rise of Industry 2' Comin published by: BigJ | Page Views: 60 | Comments: 0 |
Thursday, April 11 | | Perennial Order is set to bloom on Xbox Serie published by: BigJ | Page Views: 52 | Comments: 0 |
| Metro Simulator 2 is coming soon for Xbox and published by: BigJ | Page Views: 59 | Comments: 0 |
Wednesday, April 10 | | Terminator: Survivors announced for Xbox Seri published by: BigJ | Page Views: 78 | Comments: 0 |
Tuesday, April 09 | | TMNT: Wrath of the Mutants Hits XBOX, PlaySta published by: BigJ | Page Views: 62 | Comments: 0 |
| devcom announces new venue, call for speakers published by: BigJ | Page Views: 71 | Comments: 0 |
Monday, April 08 | | Space Invaders Deck Commander - The Board Gam published by: BigJ | Page Views: 68 | Comments: 0 |
| Demolish & Build 3 is coming to Xbox, PlaySta published by: BigJ | Page Views: 79 | Comments: 0 |
Tuesday, March 26 | | Rugrats: Adventures in Gameland coming soon f published by: BigJ | Page Views: 93 | Comments: 0 |
Monday, March 25 | | Sci-fi adventure 'Sky of Tides' announced for published by: BigJ | Page Views: 102 | Comments: 0 |
Friday, March 22 | | Planet Zoo: Console Edition arrives on March published by: BigJ | Page Views: 121 | Comments: 0 |
Thursday, March 21 | | Taxi Life: A City Driving Simulator Out Now o published by: BigJ | Page Views: 90 | Comments: 0 |
| Terra Memoria is set to launch on Xbox Series published by: BigJ | Page Views: 114 | Comments: 0 |
Wednesday, March 20 | | MLB The Show 24 launches on Xbox Game Pass published by: BigJ | Page Views: 120 | Comments: 0 |
Tuesday, March 19 | | Discover the Sound of Life in The Lullaby of published by: BigJ | Page Views: 135 | Comments: 0 |
Monday, March 18 | | FLIPGO: A portable dual monitor that you can published by: BigJ | Page Views: 155 | Comments: 0 |
Thursday, March 14 | | Highwater launches this week on Xbox X|S, XB1 published by: BigJ | Page Views: 127 | Comments: 0 |
| JSAUX’S Black MODCASE for the ROG Ally Is Ava published by: BigJ | Page Views: 144 | Comments: 0 |
Wednesday, March 13 | | Paper Ghost Stories: Third Eye Open coming to published by: BigJ | Page Views: 127 | Comments: 0 |
Tuesday, March 12 | | Night Slashers: Remake confirmed for XBOX, Pl published by: BigJ | Page Views: 144 | Comments: 0 |
| RuneScape developer Jagex joins CVC Capital P published by: BigJ | Page Views: 137 | Comments: 0 |
Monday, March 11 | | Dark JRPG Graphic Adventure 'Neon Blood' debu published by: BigJ | Page Views: 134 | Comments: 0 |
Friday, March 08 | | WWII-based strategy epic Classified: France ' published by: BigJ | Page Views: 169 | Comments: 0 |
| Sonic X Shadow Generations hits Xbox One, Xbo published by: BigJ | Page Views: 163 | Comments: 0 |
Thursday, March 07 | | Explore the World of Ink Painting in Realm of published by: BigJ | Page Views: 119 | Comments: 0 |
Wednesday, March 06 | | Barton Lynch Pro Surfing Update v1.07 is LIVE published by: BigJ | Page Views: 117 | Comments: 0 |
| FALLEN LEAF Teams Up with STUDIOS EXTRAORDINA published by: BigJ | Page Views: 143 | Comments: 0 |
Tuesday, March 05 | | Goons: Legends & Mayhem: Meet the Cat Goon an published by: BigJ | Page Views: 122 | Comments: 0 |
Monday, March 04 | | Hauntii hits Xbox Game Pass for console and P published by: BigJ | Page Views: 161 | Comments: 0 |
| REVEIL launches this week on Xbox Series, PS5 published by: BigJ | Page Views: 131 | Comments: 0 |
Friday, March 01 | | Dark Atlas: Infernum launching on Xbox, PlayS published by: BigJ | Page Views: 163 | Comments: 0 |
| Towerful Defense: A Rogue TD confirmed for XB published by: BigJ | Page Views: 129 | Comments: 0 |
Thursday, February 29 | | The House of Tesla announced for Consoles, iO published by: BigJ | Page Views: 110 | Comments: 0 |
Wednesday, February 28 | | Martha Is Dead: The Terrifying Game That's Ge published by: BigJ | Page Views: 130 | Comments: 0 |
News Archive
| |
|
|